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[M:tG] M14 Draft Tech 3

[M:tG] M14 Draft Tech 3

It’s Friday, so it’s time to crack another pack!

[cardlist title=”Booster 3″] Shadowborn Apostle
Marauding Maulhorn
Trollhide
Hunt the Weak
Chandra’s Outrage
Gladecover Scout
Trained Condor
Altar’s Reap
Dragon Hatchlin
Hive Stirrings
Banisher Priest
Woodborn Behemoth
Dragon Egg
Mutavault
Mountain
Sliver Token
[/cardlist]

First Pick

This is a three-way tie for me. I like that [card]Dragon’s Egg[/card] gives you a turn as a chump blocker, and then gives you a pumpable 2/2 the following turn, all for 3 mana. I also like [card]Chandra’s Outrage[/card] for all sorts of obvious reasons. Lastly, I like [card]Marauding Maulhorn[/card]. It’s efficient and it keep the pressure up on your opponent.

I don’t know why I keep picking all Red stuff. I really like the [card]Woodborn Behemoth[/card], but I think that unless there’s some land advancements in the deck (stuff that pulls lands out quickly) in order to pull off it’s party trick.

[card]Banisher Priest[/card] is another solid piece, probably removing a big beastie for a turn or two of punishment. [card]Dragon Hatchling[/card] gets a lot of attention, but I feel like it’s a mana hog. [card]Trollhide[/card] is noteworthy, as is [card]Gladecover Scout[/card] for some early game annoyance.

Over all, very underwhelmed by this booster.

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