Sunset Retribution

All posts tagged Sunset Retribution

Note:  The blue armor seems to be horrible to photograph.  No matter what settings I use, the effect on the model isn’t being captured well.  As a result, they look somewhat flat and off in photos, but they look stellar in person.  I’m going to keep at it, but as reference, here’s the original model the method is based off, which shows the final effect nicely.

The second army in the Sunset Retribution collection features an Arcane Force Generator led by Ossyan, Moros and Hypnos. However, the client wasn’t going to be satisfied by the standard AFG model. So, I had the opportunity to do one of the coolest conversions in the Warmachine Comunity – the AFG Chicken Walker (AT-ST) build!

I have to say, this was a killer conversion and was a blast to work on.

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I had the pleasure of delivering this army to its owner last weekend.  It was a long haul, and many things were learned, and in the end, it’s quite the sight to behold.

Items of note:

  • Helynna’s flourescent pink mowhawk
  • Imperatus’ action pose
  • 24 friggin’ Sentinels
  • Sylys Wyshnyllyr (painted in about two days)

Click for bigger pictures.

Miscellaneous Thoughts:

Adding high contrast lines to the weapon blades really helps them stand out, and helps broadcast the unique design of Retribution weapons.  The Imperial Blue tint really shuts down the initial black-to-white contrast, and it would be too subtle to be seen unless you were examining a model individually.  I was originally worried the lines would be too much, but seeing it across a whole army – I think it works nicely.

I really enjoyed not having to build bases, only paint them.  There’s a whole discussion to be had about the benefits and costs of DIY versus resin bases, but from a time-savings stand point, being able to generate 30+ finished bases in two or three evenings is fantastic.  I’d finished the models, and needed to base them, and before I realized it, they were done – and they look great.

Yes, I photographed them on my Khadoran Trenchworks terrain set.  Because this is my blog, and it’s all about me.

I mentioned last time, that I had commission work coming in that would cause the personal projects to get set aside for a while.  Well, here’s an update on what’s going on!

The main commission I was talking about is a pair of 75-pt Retribution lists with about 20 pts of overlap.  The inspiration for the paint scheme comes from Hampster Cage Studio’s midnight inspired and LED lit Hyperion, and (I think) the client’s Alma Mater, UFL.  This gave us a nice bit of contrast in a dominant set of complementary colors:  blue and orange.

The main scheme should use blue for armor and orange for cloth, and then invert that for anything with the Dawnguard label.  Including Imperatus.  Of course, Retribution has loads of glowy bits, so the obvious solution is to use the opposite color as the glowy bits.  So, there’s a lot of play between the complementary colors, and since the blue will be very dark and the orange rather bright, there’s also some contrast in value.

Inspiration for the primary armor color.

Inspiration for the primary armor color.

I chose a House Shyeel Artificer and Dawnguard Scyir as the test models for a few reasons.  One, they’re metal so if it all went to shit, I could just throw them in the soup and not worry about it.  Two, they each showcase the scheme in different ways.  The Artificer has lots of armor and cloth, but isn’t a Dawnguard model, so would show blue with orange.  The Scyir would show orange with blue.  Since they had opposite colors for armor, they’d also let me work out the proper recipes for orange and blue glowy bits.

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