I’ll be completely honest, I was pretty well spent after TempleCon.
Painting every spare minute for almost a month and a half will do that, though. Additionally, it feels like there’s been some family or friend or work related thing every weekend in 2015, so my usual spots of big hobby time (weekends) have been cut in half.
However, after nearly a month of not painting, I’ve put some time into some commissions that have been patiently waiting for some attention, and they’re finally at a spot where I feel I can show them off.
First: Madrak Ironhide, Chieftan of the United Kriels
My client wanted purpleish skin and yellow stones, and everything else was to be whatever fit that. I found that the GW paint range as the most purples, so we worked to find a 4-color range that fit the look he wanted for the skin. Madrak sits in the top half of that range, since Troll warlocks are traditionally Albinos. The Tartan pattern is straight from the Forces of: Trollbloods book. At first, I tried a green base for the cloth, but it was way too garish with the overwhelmingly purple skin. Blue fit much better.
This model represents a few firsts for me as well. I’ve always shied away from weathering, afraid of ruining a perfectly good paint job. Madrak is a scheme test model, so ruining things was kinda-OK. Since the colors we’re using are already kinda outrageous, I figured why not throw some verdigris on the brass bits of his legendary Axe, Rathrok. After washing the Molten Brass (P3) with some precious Gryphonne Sepia (Old GW), I then put some watered down Meredius Blue (P3) into the creases and then splattered it around. I think it gives it some nice character. The other really fun thing on this model was doing the marble on the scroll case hanging behind Madrak. I first painted the base cream with a Menoth White Base (P3) mid-tone and shaded down with Hammerfall Khaki (P3) and highlighted with Menoth White Highlight (P3). Then, I used watered down Brown Ink (P3) to draw some blob-y shapes, and refined those and added some depth with less watered down Brown Ink. I’m very happy with the effect on both.
He still has some work to be done, though. The runes on his axe need a glow (I’m thinking green, perhaps?) and I want to add one more set of highlights on his skin to really push him higher in value (luminosity). His base will get extra details after he gets sealed.
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Next up are a pair of Player Character models for a Dungeons and Dragons game. These are the first two of six characters I’m making for the adventuring party.