It’s storytime. Grab your blanket and a snack, it’s a long one.
My local buddies got hyped on Infinity recently, and I dove onto the hype train head-first.
Less recently, I was given the Military Order starter box for Panoceania years ago as a birthday present. It was partly a way for a friend to invite me into a game he really enjoyed, and partly his wanting to challenge me as a painter. It was an incredibly thoughtful gift that got put on a shelf for far too long, largely because I was too scared of the smaller, more detailed miniatures. (Turns out, they’re ridiculously fun to paint.)
When we decided to start learning the rules and playing semi-regularly late last year, I went whole-hog into the terrain. I immediately had a concept in mind for the table I wanted to build – I was (OK, still am) high on The Martian and all things space and Science-Fiction, and wanted to do a research station on an alien planet that had some military presence – maybe the research was Top Secret, maybe there are hostile aliens… Either way, I envisioned a desolate red planet (heavily inspired by Mars), with rock formations, high-tech science station buildings, and some accompanying military buildings and support systems (like a landing zone, construction equipment, radar antennae, etc).
As we were all surveying the available terrain options, I fell in love with Warsenal’s pieces. Warsenal is one of the premiere MDF terrain studios for Infinity terrain, boasting an official license from Corvus Belli – their terrain is in the pictures in the game’s rulebook. Warsenal’s Cosmica line is perfect for the science part of the expedition, and their Comanche pieces would contrast those nicely and function perfectly as the military outpost portion. Just like my wife and shoes, I seem to have expensive taste. Luckily, I planned on doing my rock formations out of dense pink foam, and I could save some money there.
I didn’t want this terrain to be slap-dash or done quickly. I wanted it to look good, and I wanted to spend my time on it and really make it look nice. The terrain pieces themselves are practically sculptures, and Infinity is a very cinematic game, so I felt like I could really let myself run wild on the terrain and go overboard – and that would be OK.
However, since this was my first encounter with masking and airbrushing MDF terrain, I started with the simplest and cheapest bits I had, some Comanche Mantlets. These are designed to go on walkways and other exposed areas to provide cover. They’re six parts each, and about $5 for the pair – perfect starter pieces.
I had the pleasure of delivering this army to its owner last weekend. It was a long haul, and many things were learned, and in the end, it’s quite the sight to behold.
Items of note:
- Helynna’s flourescent pink mowhawk
- Imperatus’ action pose
- 24 friggin’ Sentinels
- Sylys Wyshnyllyr (painted in about two days)
Click for bigger pictures.
Adding high contrast lines to the weapon blades really helps them stand out, and helps broadcast the unique design of Retribution weapons. The Imperial Blue tint really shuts down the initial black-to-white contrast, and it would be too subtle to be seen unless you were examining a model individually. I was originally worried the lines would be too much, but seeing it across a whole army – I think it works nicely.
I really enjoyed not having to build bases, only paint them. There’s a whole discussion to be had about the benefits and costs of DIY versus resin bases, but from a time-savings stand point, being able to generate 30+ finished bases in two or three evenings is fantastic. I’d finished the models, and needed to base them, and before I realized it, they were done – and they look great.
Yes, I photographed them on my Khadoran Trenchworks terrain set. Because this is my blog, and it’s all about me.
Today, it’s time to discuss the fiasco that was Imperatus.
OK, it’s mostly my own fault, but I’m going to blame the model because it can’t defend itself.
I mentioned last time, that I had commission work coming in that would cause the personal projects to get set aside for a while. Well, here’s an update on what’s going on!
The main commission I was talking about is a pair of 75-pt Retribution lists with about 20 pts of overlap. The inspiration for the paint scheme comes from Hampster Cage Studio’s midnight inspired and LED lit Hyperion, and (I think) the client’s Alma Mater, UFL. This gave us a nice bit of contrast in a dominant set of complementary colors: blue and orange.
The main scheme should use blue for armor and orange for cloth, and then invert that for anything with the Dawnguard label. Including Imperatus. Of course, Retribution has loads of glowy bits, so the obvious solution is to use the opposite color as the glowy bits. So, there’s a lot of play between the complementary colors, and since the blue will be very dark and the orange rather bright, there’s also some contrast in value.
I chose a House Shyeel Artificer and Dawnguard Scyir as the test models for a few reasons. One, they’re metal so if it all went to shit, I could just throw them in the soup and not worry about it. Two, they each showcase the scheme in different ways. The Artificer has lots of armor and cloth, but isn’t a Dawnguard model, so would show blue with orange. The Scyir would show orange with blue. Since they had opposite colors for armor, they’d also let me work out the proper recipes for orange and blue glowy bits.