Age of Sigmar

So, here we have our Hero. He wants to look very demon like, so we went with a deep, dark, blood red color for the fur. It almost looks blood soaked, which is fairly cool.

Ignore the gloss – that’s a byproduct of the ink used as the smoothing layer – it’ll be gone with the clearcoat.

Pics:
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Aaaand I can see where I have to touch up the chainmail a bit. But, it looks pretty good to me!

Ok, so tonight’s project was to get the horse parts done. Four got brownish hair, and the other four got grey. The grey sort of melds right into the ‘blackmetal’, but there are dirty, grundgy chaos dwarves, so it suits their dark nature.

Again, while it doesn’t look like much, there’s four layers on each leg and with them already on bases, the insides of some legs are hard to get to. It took me both Sherlock Holmes, and Indiana Jones and the Crystal Skull to get these done – almost 4 hours!

Some of the drybrushing got on the hooves, but that’ll get fixed in final touch-ups when I also go over the base edges to get rid of any drybrushing from doing the bases. Part of the whole speed painting idea is to only use a given color once, so I’ll do all the black touchups at once.

Tomorrow – beards and horns!

Here’s the closeups:

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A weekend update here. Got the bronzes done Saturday. Carefully putting down two layers of bronze everywhere took a bit of time. Especially when I can’t screw up and get bronze on the ‘blackmetal’ areas – it’s really hard to repair an oops like that.

Today, I polished off the bases. Sand fell off one, so I’ll have to fix it after the glue sets, but for the most part they’re good to go. Two different greys give it a bit of depth while keeping the ‘ashen wasteland’ feel.

Lastly, the Hero’s rock came out awesome. I think it looks sufficiently rocky. Not too bad for my first terrain feature sculpted out of foam!

Anyway, here are the pics:

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And here’s a group shot showing off the general ratio of bronze to ‘blackmetal’. I think there’s enough bronze for it to be a nice accent color, and emphasize that these guys are dwarfs and thus masters of metal working.

Enjoy:

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Ok, so the Hero’s build is complete, barring any last minute changes or things I may have forgotten.

First off, here’s the shield. It’s been washed in a black wash to help bring out the shape and show off the rivets. It was blindingly white and bland otherwise.

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A detailed shot of the back, showing the straps holding it onto the arm. The white dots are rivets holding the straps on to the shield.

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And another detail shot from the front, you can see about how thick the shield is, and the whole leather strap idea:

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Now for all the combinations of weapons he can carry:

Another view of the GW / Shield combo. You can easily see the green stuffed gems on his beard spikes. Detail shots of those later.

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A dual GW build. Not necessarily viable in the game, but looks badass, so why not?

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You’ll notice the shaft of the weapon in his left hand is metal. The head came from the duplicate of the right arm, so I had to build a shaft for it as well as hollow out a right hand to hold the weapon. Note the brass ring at the end with rivets – The weapon couldn’t be an axe head on a stick, like it’s partner it needs a cap on the end. I also put new rivets on the stock weapon as well so the rivets would be uniform for both weapons.

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Trading the right handed GW for the banner, we see him assume the role of the BSB.

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Also, the left handed GW can be rotated 90 degrees for a different feel:

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For a more defensive model, we can swap the GW for the shield:

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Or, for a very combat oriented hero, ditch the banner for a Hand Weapon:

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Another combo lies with the banner and other Hand Weapon:

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Or, for a whirlwind of slaughter, dual Hand Weapons!

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So, there’s quite a bit of options here. I think there’s a total of 7 combinations! But it’s not all about the load out, his base is what really signifies him as a leader. So, here’s some close ups of the lava and the rock. The little nicks in the GS will catch a red wash and give the effect of motion. The lava should look like it’s flowing.

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Off the front, we have a little dribble of lava just starting to spill over the edge:

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And the lava’s already begun to pool on this side of the rock:

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But, he wouldn’t be a dwarf without his beard! The beard itself isn’t anything particularly special, it’s his beard spikes (TM) that really show he’s one step above the riff-raff:

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So, there you have it, our hero!