Battle Report

This week, I was able to get a game in against relatively new player, Justin.  He was running Retribution, using the following list:

Kaelyssa, Night’s Whisper (*7pts)
* Discordia (10pts)
* Phoenix (10pts)
* Sylys Wyshnalyrr, the Seeker (2pts)
Dawnguard Sentinels (Leader and 9 Grunts) (9pts)
* Dawnguard Sentinel Officer & Standard (2pts)
Houseguard Halberdiers (Leader and 9 Grunts) (7pts)
* Houseguard Halberdiers Officer & Standard (2pts)
Houseguard Thane Solo (2pts)
Mage Hunter Infiltrators (Leader and 9 Grunts) (8pts)
* Eiryss, Mage Hunter Commander (3pts)
Arcanist (1pts)
Arcanist (1pts)

We were playing on a white snow table, which will make some of his white primed models hard to see, so bear with me.

I won the roll-off, and had Justin set up first, since none of my models were unpacked, and all of his were.  Not a very tactical choice, but a good one, since we had about a hour and a half to get the game in before store close.

Justin set up his battlegroup and Arcanists in the middle, Sentinels on his left, Halberdiers and Thane on his right.

I split my WGI around Hark, the Behemoth and Black Ivan, and tossed the Destroyer on the right side of the pack.  Greylords went on my far right flank.

Justin’s Infiltrators set up as far from the Greylord’s magical sprays as possible.

(Below, the Infiltrators have already run on Justin’s turn 1)

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Wednesday nights are game night for me, and this week was Week 1 of the Journeyman League. The NOVA Nomads packed the house, with 5 games going non-stop all night, with probably 14 people in the shop, which is quite a few for us.

Since I’m a PG and unable to win any of the leagues I run, I usually pair up people and facilitate games instead of playing myself, since we have limited space.  As a result, I taught two players how to play Netrunner while they hung around waiting for a table to open up, and got one game of Warmachine in.

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Android Netrunner: The Card Game is an asymmetrical card game in which one player is a massive corporation with secret agendas and the other is a hacker out to steal their secrets and spoil their plans.

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The basics:

The Corporation player has an Identity card that gives them a unique bonus throughout the game, a deck and a discard pile.  These three items create the three “core” servers that the hacker is trying to get into.  The Corp player defends these with pieces of ICE, like firewalls, dead ends barriers and secret agents designed to stop the hacker at all costs.

The corp creates remote servers, protects them, and installs agendas which get advanced over time.  Once they reach critical mass, the corp player scores them for points.

The Runner builds up their hacking rig, installing components that protect them from cyber and real attacks by the corp, and various programs and viruses they can use to tear down or get by the defenses put up by the corp player.  The runner has five health, represented by a 5-card hand size.  Whenever the runner would take damage, they discard a random card from their hand.  When they take damage and can’t discard, they die.  Some damage is permanent, and reduces the size of their hand.

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Warning:  This post contains about 40 pictures, and may take a bit to load.

After being up until 6am to post Day 2 stuff, I was a little slow to get rolling on Saturday.

Based on the time stamps of the pictures, this first game started just after noon…

Game 6

I was able to snag a scenario table, and this one was focused on escorting a train through enemy territory.  How fluffy and appropriate for a Khador player like myself!

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The train moves 4-8″ during my maintenance phase.  That means I have to be careful to not get in it’s way.  It slams large base and smaller bases out of it’s way, larges taking a POW 19, and anything smaller taking a POW 12.  Huge bases use a 1d6 strength contest.  If the train wins, the huge base gets moved out of the way, taking a POW 19.  If the model wins, train stops.

The defender had to get the engine off the attacker’s edge of the board.  The attacker needed to kill train cars (2 for 35pts, 3 for 50, all four for 75).  The engine was ARM 22 with 65 boxes, and the three cars were roughly ARM 20 and 36 boxes.  Caster kill was a win condition for either side.

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Here’s the long awaited third installment of Mugu’s Templecon Picture Extravaganza.  Looks like he has a bunch of games he’s going to discuss!  Enjoy!

I'm powering my way through the next 100 games....

Hello folks!  Welcome back to the last of my TempleCon 2012 posts.  While I didn’t grind through a ton of games like some people did at TempleCon, I did get in about six games that I clearly remember most of and another handful that I only vaguely recall.  Of course, I realized when I started taking pictures in my first game, which happened to be against my friend Ken when I forgot something…

Me: Cool!  My first TempleCon game! I’m just going to snap some pics…
Ken:  Good idea.
Me:  Yep, made sure to bring my camera so I could take lots of pictures.  It’ll also make it much easier to remember my games.
Ken:  That’s a good idea.  I brought a small notebook to write notes from my games in.
Me:  Ah, crap……I knew I forgot something.

Or so the conversation went.  I hadn’t planned on bringing you all full fledged battle reports, but I did want to have a bit more than just pics, so I’ll be going by my fragmented memory of what I do recall with the pictures.

The First to Fall

I had high hopes that my first game at TempleCon would be a crushing victory, setting the tone for the rest of my games at TempleCon.  It did set the tone, but the majority of my games (at bit over half to be fair) were losses.  There were a few things going against me this game, first was that up until this point, I have had zero experience playing against Retribution and second, I totally forgot about the scenario rules for the game.

Sneaky Angry Elves, oh my!

The first game was on the Scrap Yard themed board.   I thought I was doing fairly well in this game until Ken (who remembered the board rules) pushed one of the cars full of scrap through my unit of mechanithralls, killing all but one of them.  I spent the rest of the game chasing his warcaster around the board while slowly losing models in my army.

And lurking around the corner

Team Game versus Cryx & Menoth

Yes, someone’s clearly confused here. 🙂  Ken & I got a team game where he and I teamed up against two nice guys who were playing Cryx & Menoth.  The cavern board was easily my favorite board that I played on.  It had enough fun rules that added fun to the game without detracting from it.   Easily one of my favorite parts of this game was a ghostly Phoenix walking through a cavern wall into an unsuspecting enemy deathjack.   Ken and I came very close to winning this game.

Be wary of Gypsies!

Versus Khador

I managed to finally play one of the Lost Hemisphere crew by the name of Gypsy.  He wanted to try out his army for the Midnight Madness tourney that night and I was more than happy to oblige him.   And when he set his army on the table I couldn’t help but laugh at he slaughter that was about to commence…..all of it his.  The game was essentially Ulhans versus soulhunters or light cavalry versus heavy cavalry, take your pick.  I lasted until turn 3 before this happened:

add lance to face

So, yes, it was easily the most crushing defeat I had all con.  It just proves that you’re bound to run into the one opposing army that’s going to crush yours and this was mine.  He ran circles around the deathjack, rode down my soulhunters, and applied lance to the faces of my coven.  However, he was *the* nicest guy to play against, though he honestly didn’t have any tips on how I could have done better against him other than to swap out the deathjack for something else, but even he admitted that it was just a bad matchup on my side.  I wonder how he did at Midnight Madness?

Should I be concerned?

Versus Skorne

I played a very intense guy who caught me as I was about to call it a night and we played a 25 point (IIRC) game back on the Scrap Yard board.  I was hoping for a different outcome, but it wasn’t to be.   I have to be honest, once I saw this –

Gotcha~!

– I thought I had the game in the bag….and then Master Ascetic Naaresh killed them all.  He used a lot of fury to do so, but it was slaughter all around.  As it turned out, I was his 83rd opponent of the con.  It turned out he was trying to get enough Iron Arena points to trade in for one of the nicely framed art prints, which he eventually got, after 100 and some games.  If I hadn’t been so tired, I would have loved to know how I could have done better against him, but all I wanted to do was sleep after that.

Just another day in metropolitan Corvis

Versus Cryx & Menoth

One of the last games I played was a team game with Ken again versus two of my local players Danny (Cryx) & Jeff (Menoth), though thankfully (for us) the game went more in our favor and we pulled out a win.  Unlike most of my games, my dice were rolling really well that game.

Bane Thralls FTW

This was the only game where I didn’t already have a premade army list, which is why it was the only game where I brought bane thralls and my beloved bloat thralls.

Even when I lost, I had a great time playing all my games.  I never once encountered someone who was a bad player (though a few could have benefited from a shower or two).  In the end I managed to get a Cryx faction patch and some TempleCon dice with my points.  Thank you all for following along through my TempleCon posts!

Did I play against you?

How many games do you usually get in at a convention?