2 comments on “Teach Me Tuesday: Deployment

  1. Scenario concerns aside, I like going second. I get to see how my opponent deploys and have a chance to use my favorite gambit, the refused flank. If my opponent doesn’t run full speed on turn 1 then I can sit back a little as well to avoid the second turn charge, or advance my troops to accept the charge on my terms. Covering your caster in one of the first lessons anyone learns while playing Warmahordes and can be applied to any model, so keeping something like the Great Bears safe and ready for reprisal shouldn’t be a challenge for anyone past their first half-dozen games.

    One idea that’s had me intrigued recently is a mixed deployment. The idea here is that you don’t deploy your units all bunched up together, but intersperse them with each other. This way your slower units don’t bog down faster ones and also don’t have to start behind those faster ones thus leaving them further behind. Let’s try a little visualization here, with Demo Corps(D) and Winter Guard Infantry (W). The goal is to have the WGI in front with the Demo Corps in position behind them after your first turn, looking something like this:


    You want to use the Demo Corps as a counter-charge unit, but their slow speed means you want to deploy them far up. As a counter-charger you want them to be behind your front line unit, but putting them in front to account for their slow speed means you effectively slow down the WGI when they need to go around the Demo Corps, or otherwise just get stuck behind their larger bases. A traditional deployment might go like this:


    Depending on which way you want to move, your units could end up bogging each other down. At the very least one of your units will be moving at a diagonal, which will decrease your movement up the table. If you intersperse your units, they can both move forward without clogging up lanes. Something like this is what I’ve been considering:

    W W W W W

    Here you can move the WGI first and deploy them as your front line without having to move around the Demo Corps, so you don’t lose that little bit of extra movement from advancing at an angle. The Demo Corps can still deploy at the front edge of your zone (since they’re so slow), move their full distance after your WGI have formed your front line, and not get in anyone’s way in the process.

    Disclaimer: I haven’t tried this out yet. It’s an interesting idea though, and one that I think has potential. I have an attachment to deploying units together in a contiguous block, but there’s no reason you have to do it that way. Coherency is very flexible in Warmahordes and there’s no reason not to use it to your advantage in situations like these.


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